
Services
Motion graphics, Visual sequencing, Animation, Time-based communication
Year
2023
Role
Designer
Context
Design Workshop I · Time & Image
Info
A motion-graphics project exploring how visual elements and movement can communicate ideas over time, presented alongside Locket as part of a broader time-based design portfolio section.
Brief
A motion-graphics project exploring how visual elements and movement can communicate ideas over time, presented alongside Locket as part of a broader time-based design portfolio section.
Objective
Placeholder objective. State what the project needed to achieve and how you would know it worked.


Approach
Placeholder approach. Explain how you started: research, observations and the early questions you asked.

Process
Placeholder process. Show how the work developed through sketches, models, tests and revisions.



Solution
Placeholder solution. Describe the final outcome and why it answers the brief.



Reflection
Placeholder reflection. Note what you learned and what you would do differently.
Documentation
Documentation

Services
Motion graphics, Visual sequencing, Animation, Time-based communication
Year
2023
Role
Designer
Context
Design Workshop I · Time & Image
Info
A motion-graphics project exploring how visual elements and movement can communicate ideas over time, presented alongside Locket as part of a broader time-based design portfolio section.
Brief
A motion-graphics project exploring how visual elements and movement can communicate ideas over time, presented alongside Locket as part of a broader time-based design portfolio section.
Objective
Placeholder objective. State what the project needed to achieve and how you would know it worked.


Approach
Placeholder approach. Explain how you started: research, observations and the early questions you asked.

Process
Placeholder process. Show how the work developed through sketches, models, tests and revisions.



Solution
Placeholder solution. Describe the final outcome and why it answers the brief.



Reflection
Placeholder reflection. Note what you learned and what you would do differently.
Documentation
Documentation