
Services
User understanding, Co-creation, Card-game design, Visual systems, Prototyping
Year
2024
Role
Designer
Context
Design Project I · Six-week project
Info
A card-game design project focused on older adults.
Brief
A card-game design project focused on older adults. I worked with people during the design process, developing the outcome through research, interaction and iterative design rather than designing in isolation.
Objective
Placeholder objective. State what the project needed to achieve and how you would know it worked.


Approach
Placeholder approach. Explain how you started: research, observations and the early questions you asked.

Process
Placeholder process. Show how the work developed through sketches, models, tests and revisions.



Solution
Placeholder solution. Describe the final outcome and why it answers the brief.



Reflection
Placeholder reflection. Note what you learned and what you would do differently.
Documentation
Documentation

Services
User understanding, Co-creation, Card-game design, Visual systems, Prototyping
Year
2024
Role
Designer
Context
Design Project I · Six-week project
Info
A card-game design project focused on older adults.
Brief
A card-game design project focused on older adults. I worked with people during the design process, developing the outcome through research, interaction and iterative design rather than designing in isolation.
Objective
Placeholder objective. State what the project needed to achieve and how you would know it worked.


Approach
Placeholder approach. Explain how you started: research, observations and the early questions you asked.

Process
Placeholder process. Show how the work developed through sketches, models, tests and revisions.



Solution
Placeholder solution. Describe the final outcome and why it answers the brief.



Reflection
Placeholder reflection. Note what you learned and what you would do differently.
Documentation
Documentation